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Released in June 1996, Quake received many updates to ride the triple technological shock-wave of the late 90s. Originally a DOS, software rendered, LAN oriented game, Quake transitioned to Windows with winquake, gained 3D hardware acceleration with vquake/glquake, and got a dedicated deathmatch fork with QuakeWorld (qwcl/qwsv).
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Medium difficulty hints, answers for March 4 PipsEqual (1): Everything in this space must be equal to 1. The answer is 1-1, placed horizontally.
Typst ready for production use and yet I think releasing a 1.x version
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